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MCR PATTERNS

MCR patterns worth 2 points

Ten patterns worth two points each. On their own they are far below the minimum, but they add up quickly: a concealed, all-chows, all-simples hand is typical.

About this tier

Keep an eye out for them while you build a bigger pattern, since they are often already in your hand.

How to read the examples: sets that were called from a discard (exposed) are underlined in orange, and the winning tile has a gold outline. Every example is a complete winning hand that has been checked against the scoring engine.

Dragon Pung (箭刻) · 2 points

A pung (or kong) of dragons.

Prevalent Wind (圈風刻) · 2 points

A pung (or kong) of the prevalent wind. Example: East round.

Seat Wind (門風刻) · 2 points

A pung (or kong) of your own seat wind. Example: you sit South.

Concealed Hand (門前清) · 2 points

A fully concealed hand won on a discard.

All Chows (平和) · 2 points

All sets are chows and the pair is not an honor.

Tile Hog (四歸一) · 2 points

Holding all four copies of a tile without declaring a kong.

Double Pung (雙同刻) · 2 points

Two pungs of the same number in two suits. Does not apply to honors.

Two Concealed Pungs (雙暗刻) · 2 points

Two concealed pungs.

Concealed Kong (暗槓) · 2 points

One concealed kong.

All Simples (斷幺) · 2 points

No terminals (1, 9) and no honors.

More patterns

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