MCR patterns worth 2 points
Ten patterns worth two points each. On their own they are far below the minimum, but they add up quickly: a concealed, all-chows, all-simples hand is typical.
About this tier
Keep an eye out for them while you build a bigger pattern, since they are often already in your hand.
How to read the examples: sets that were called from a discard (exposed) are underlined in orange, and the winning tile has a gold outline. Every example is a complete winning hand that has been checked against the scoring engine.
Dragon Pung (箭刻) · 2 points
A pung (or kong) of dragons.














Prevalent Wind (圈風刻) · 2 points
A pung (or kong) of the prevalent wind. Example: East round.














Seat Wind (門風刻) · 2 points
A pung (or kong) of your own seat wind. Example: you sit South.














Concealed Hand (門前清) · 2 points
A fully concealed hand won on a discard.














All Chows (平和) · 2 points
All sets are chows and the pair is not an honor.














Tile Hog (四歸一) · 2 points
Holding all four copies of a tile without declaring a kong.














Double Pung (雙同刻) · 2 points
Two pungs of the same number in two suits. Does not apply to honors.














Two Concealed Pungs (雙暗刻) · 2 points
Two concealed pungs.














Concealed Kong (暗槓) · 2 points
One concealed kong.















All Simples (斷幺) · 2 points
No terminals (1, 9) and no honors.














More patterns
- All 81 patterns
- 88 points 7 patterns
- 64 points 6 patterns
- 48 and 32 points 5 patterns
- 24 points 9 patterns
- 16 and 12 points 11 patterns
- 8 points 10 patterns
- 6 and 4 points 11 patterns
- 1 point 12 patterns