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MCR PATTERNS

MCR scoring patterns

MCR has 81 scoring patterns, worth from 1 to 88 points. A winning hand needs at least eight points from them. This guide lists every pattern with an example hand made of real tiles.

What the patterns are

Every winning hand in MCR is scored by adding up the patterns it contains, using their point values. The patterns are grouped here by value, from the rare 88-point hands to the 1-point patterns that fill out almost every hand.

To win you need at least eight points from patterns, not counting flowers and seasons. Patterns do not always add up freely: some include or exclude each other, so use a reliable calculator or the official list when you combine them. The scoring article explains the principles.

Pick a tier

How to read the examples

How to read the examples: sets that were called from a discard (exposed) are underlined in orange, and the winning tile has a gold outline. Every example is a complete winning hand that has been checked against the scoring engine.

Not sure about a tile? See the tile guide.

All patterns at a glance

Keep reading

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Riichi scoring explained: han, fu, limits and payments

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